The latest UAD software is compatible with the latest version of Windows 10 64-bit edition.The latest UAD software is compatible with Windows 11.See the specific compatibility article for your macOS version for complete details: IMPORTANT: macOS requires manual configuration steps to fully enable UAD software.UA FireWire products are incompatible with Big Sur, Monterey and Ventura.For Apple silicon (M1 & M2) compatibility information, see this article.The latest UAD software is compatible with macOS 10.15 Catalina, 11 Big Sur, 12 Monterey and 13 Ventura.Universal Audio recommends checking with the companies that make your software about compatibility before upgrading your OS. Some audio software companies advise users not to install specific operating systems due to incompatibilities with their software.Pre-release and beta versions of operating systems are not supported.Prior UAD software for older operating systems and discontinued UAD products is available in the UAD software archives. Although untested operating systems may work, they are not supported by Universal Audio. Operating systems not listed are untested.There are much bigger binaries but in my experience slimming down an App folder saves you max 10% of the total size, done that after going from PPC to Intel, lots of Universal Apps back than, there are still Universal Intel/PPC Apps. Edit: I just researched a bit more into the Safari App package, it's ~19 MB, slimming it down would not even save you 1 MB. Just an example below, this is Safari App package, look at the Safari binary size, there are more binaries in /Safari/Contents but not that many and not huge. There's a lot more in an App package than Binaries, like for instance images, supporting files, databases and so on. ![]() This is not true, a binary is just part of the App package, a slimmed-down App will not magically give you back half of that App size. Anyhow, I think devs should also provide separate ARM and Intel downloads. But that's not possible now with code signing - if you would strip it now, it just won't work. I remember PPC/Intel Stripping tools which could strip the unneeded. So basically the Universal app you need to download is 6GB instead of 3GB (and it also will occupy 6GB on your system). It's OK for small apps but some exceed 3GB (Ableton Live for example). But sadly it also goes with double file sizes too. In addition to the above, iMazing has released a free app that scans your macOS apps and displays their supported CPU architecture, while repo offers a free menu bar app called Silicon Info that lets you quickly view the architecture of the currently running application. In addition to the System Report list, you can check individual apps too: right-click an app's icon in Finder, then select Get Info from the contextual menu and look at its Kind under "General." In the Applications list that loads, look under the Kind column to see whether an app is a Universal binary or a non-native Intel executable. In the System Report window, select Software -> Applications in the sidebar.In the "Overview" tab, click the System Report.Click the Apple symbol in the top-left corner of your Mac's menu bar and choose About This Mac. ![]() Even when emulating x86 code under Rosetta 2, the Macs with Apple silicon generally run non-native apps faster than Intel-based Macs, but it's good to know which apps have been optimized for the advanced hardware inside your M1 Mac. If an app has yet to be updated to Universal 2, an Apple silicon Mac will still run it, but it will do so by converting the Intel x86-64 code using Rosetta 2 emulation software. At WWDC 2020 in June, however, Apple announced Universal 2, which allows apps to run on both Intel-based Macs and Apple silicon Macs. Originally, Universal apps referred to executable files that run natively on both PowerPC or Intel Macs. When developers update their apps to run natively on Apple silicon, they use something called a Universal binary. But how do you know which of your apps are running natively as Universal executables and which ones are using Rosetta emulation? Read on to find out. Even if an app hasn't been updated, Apple's non-Intel Macs can still run them, thanks to Apple's Rosetta 2 translation layer. Following the launch of Macs powered by Apple silicon, numerous third-party apps have been updated to ensure they are optimized to run on Apple's custom processors.
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